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Supercopier 5 Unity New! 🔖

[MenuItem("Assets/Copy with SuperCopier 5")] static void CopyWithSuperCopier()

ProcessStartInfo startInfo = new ProcessStartInfo(); startInfo.FileName = @"C:\Program Files\SuperCopier5\SuperCopier.exe"; startInfo.Arguments = $"/copy \"sourcePath\" \"targetPath\" /threads:8 /verify:on"; startInfo.UseShellExecute = false; Process.Start(startInfo); UnityEngine.Debug.Log($"SuperCopier 5 initiated: sourcePath → targetPath"); supercopier 5 unity

using UnityEditor; using UnityEngine; using System.Diagnostics; public class SuperCopierIntegration : EditorWindow startInfo.UseShellExecute = false