If you have ever tried to enhance The Sims Medieval (TSM) with custom content, mods, or default replacements, you have likely encountered a cryptic gatekeeper: the resource.cfg file. For many players, particularly those migrating from The Sims 3 , the resource.cfg is a source of confusion, frustration, and—occasionally—game crashes.
No risk of typos. Includes all nesting levels. Cons: You must trust the source (though a .cfg file cannot contain a virus—it’s just text). Option 2: Create Your Own Open Notepad (Windows) or TextEdit (Mac, set to plain text). Copy the seven-line example from Part 2. Save the file as resource.cfg —not resource.cfg.txt . Windows often hides file extensions, so double-check with "Save as type: All Files ( . )". sims medieval resource.cfg
The resource.cfg file itself is identical for the base game and the expansion. However, the location does not change. The expansion still reads from Documents\Electronic Arts\The Sims Medieval\Mods . If you have ever tried to enhance The
Documents\Electronic Arts\The Sims Medieval\Mods\resource.cfg And your actual mod files (.package files) go into: Includes all nesting levels
Documents\Electronic Arts\The Sims Medieval\Mods\Packages\ New users often place the resource.cfg here: C:\Program Files (x86)\Origin Games\The Sims Medieval\GameData\Shared\Packages\resource.cfg
~/Documents/Electronic Arts/The Sims Medieval/Mods/resource.cfg Note: The tilde ( ~ ) represents your Home folder.
The Program Files directory is protected by Windows User Account Control (UAC). The game cannot reliably write to or read from this location for mods. Furthermore, you risk corrupting core game files. Always use the Documents\Electronic Arts\The Sims Medieval user folder. What about Mac? For macOS users (using the Origin or App Store version):