Short, Easy Dialogues

15 topics: 10 to 77 dialogues per topic, with audio

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February 22, 2018: "500 Short Stories for Beginner-Intermediate," Vols. 1 and 2, for only 99 cents each! Buy both e‐books (1,000 short stories, iPhone and Android) at Amazon (Volume 1) and at Amazon (Volume 2). All 1,000 stories are also right here at eslyes at Link 10.


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Dec. 18, 2016. All 273 Dialogues below are error‐free. NOTE: The number following each title below (which is the same number that follows the corresponding dialogue) is the Flesch‐Kincaid Grade Level. See Flesch‐Kincaid or FREE Readability Formulas, or Readability‐Grader, or Readability‐Score. These grade levels are not "true" grade levels, because the dialogues are not in "true" paragraph form (because of the A: and B: format). However, the grade levels are true in the sense that they are truly relative to one another.


Retro Knight Psp [hot]

The standard is or PRO-C2 with CIPL flasher (for permanent patch on 1000/2000 models). For later models (3000/Go), Infinity 2.0 is the standard.

In the sprawling graveyard of gaming hardware, few devices inspire as much nostalgia and "what if" regret as the Sony PlayStation Portable (PSP). Released in 2004, the PSP was a technological marvel—a UMD-spinning, polygon-crunching beast that brought console-quality experiences to the bus and the bedroom. retro knight psp

Sony tried to kill the PSP. They removed the store, stopped server support, and moved on to the Vita (which they also abandoned). But the Retro Knights have kept the system alive. In 2026, a modded PSP is not a legacy device; it is, ironically, the most forward-thinking retro handheld you can buy. The standard is or PRO-C2 with CIPL flasher

Modern cheap emulation handhelds often have mushy buttons and terrible ghosting. The PSP has a first-party Sony d-pad—arguably the best d-pad ever made for fighting games. The face buttons are clicky and responsive. The analog "nub" is weird, but it works. Released in 2004, the PSP was a technological

The PSP shares 80% of its architecture with the original PlayStation. As a result, PS1 emulation isn't emulation—it's execution . Games run perfectly, with zero input lag.



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