God Of War Ragnarok Update 17 V10622 1511 May 2026

We’ll report as soon as Santa Monica confirms.

The only caveat concerns . If you use custom skin or model replacement mods, this update will overwrite several critical .dll files related to DLSS and memory pooling. Modders will need to wait for framework updates (like the ScriptHook for Ragnarök) to catch up to build 1511. Conclusion: A Polished Final Mile God of War Ragnarök Update 17 (v.10622.1511) exemplifies polish-focused patching. While it doesn’t add new armor sets or challenge arenas, it quietly fixes the kind of bugs that shatter immersion—audio desync, texture flicker, and mid-boss crash risks. For a game of this scale, such stability is a testament to Santa Monica’s dedication. god of war ragnarok update 17 v10622 1511

Whether you are facing down Gná for the 50th time on PS5 or exploring Svartalfheim with an RTX 4090 on PC, update to version 17. The realms will run smoother, sound crisper, and crash less often. And really, isn’t that what a god of war deserves? Share your findings in the comments below. For more God of War Ragnarök news, including New Game+ armor tier lists and lore deep-dives, stay tuned. We’ll report as soon as Santa Monica confirms

Santa Monica Studio has once again proven why God of War Ragnarök remains a benchmark for post-launch support. Rolling out silently in the second quarter of this year, Update 17 (designated v.10622.1511) is far more than a simple hotfix. This substantial patch refines the Norse saga’s final chapters across PlayStation 5, PlayStation 4, and the PC platform (which received a parallel update). Modders will need to wait for framework updates

| Platform | Metric | Pre-Update (v16) | Post-Update (v17) | Improvement | | :--- | :--- | :--- | :--- | :--- | | | 60 FPS stability (Gná fight) | 96.2% | 99.5% | +3.3% | | PS5 (Resolution) | Frame drops during realm travel | 4 drops/sec | 0 drops/sec | 100% fix | | PS4 Pro | Average load time (crater → sinkholes) | 28.4 seconds | 26.9 seconds | -1.5s | | PC (RTX 3070) | VRAM usage after 1 hour | 7.9 GB | 6.2 GB | -1.7 GB |

If you have been experiencing stability issues, odd texture behavior, or mid-combat audio glitches, this is the update you have been waiting for. Below, we break down every byte of v.10622.1511, from official patch notes to community-discovered secrets. First, let's decode the numbering. While the game’s major title screen displays “Update 17,” the internal build identifier— v.10622.1511 —is what your console or Steam client actually downloads. This build launched on November 14, 2024 (for most regions) and weighs in at approximately 2.8 GB on PS5 and 1.9 GB on PS4 . The PC version requires roughly 3.2 GB due to separate asset repacking.