Geometry+dash+nukebound »

Released during the peak of the "Sonic Wave" difficulty arms race (around Geometry Dash version 2.0 and 2.1), Nukebound was designed to push the limits of human reaction time, memory, and patience.

But what exactly is Geometry Dash Nukebound ? Is it a myth? A mod? A secret level? Or simply a nightmare disguised as a rhythm game? geometry+dash+nukebound

| Level | Difficulty Rank | Main Threat | Length | | :--- | :--- | :--- | :--- | | | Extreme Demon | Stamina and straight-flying ship | 1m 40s | | Sonic Wave | Extreme Demon | Aggressive wave corridors | 1m 30s | | Nukebound | Extreme Demon | Visual deception & blind jumps | 1m 32s | Released during the peak of the "Sonic Wave"

Players argue that Nukebound is but easier than Sonic Wave because, once you memorize the invisible sections, Nukebound becomes consistent. However, that memorization takes far longer. While Bloodbath has 10,000 attempts as a milestone, Nukebound often takes new challengers 30,000 to 50,000 attempts just to reach 50% consistently. | Level | Difficulty Rank | Main Threat

9/10 for challenge. 3/10 for sanity.