Gdplayerto Top _best_ Guide
While "gdplayerto top" isn't a built-in function, it represents a crucial node workflow:
extends CharacterBody2D @export var speed : float = 300.0 gdplayerto top
var target : Node2D
extends Camera2D @export var target_node_path : NodePath = @"../Player" @export var follow_speed : float = 10.0 While "gdplayerto top" isn't a built-in function, it
func _process(delta): if target: # The "top" logic: global_position always equals target global_position = global_position.lerp(target.global_position, follow_speed * delta) follow_speed * delta)