local target = nil for _, p in pairs(game.Players:GetPlayers()) do if p.Name:lower():match(targetName:lower()) or p.DisplayName:lower():match(targetName:lower()) then target = p break end end
-- Script in ServerScriptService local replicatedStorage = game:GetService("ReplicatedStorage") local remoteEvent = Instance.new("RemoteEvent") remoteEvent.Name = "PlayerControlEvent" remoteEvent.Parent = replicatedStorage fe op player control gui script roblox fe work
local cooldowns = {} if cooldowns[player] and tick() - cooldowns[player] < 2 then return end cooldowns[player] = tick() Create a server loop that resets abnormal values every second. local target = nil for _, p in pairs(game
local function getPlayerByName(name) for _, player in pairs(game.Players:GetPlayers()) do if string.lower(player.Name) == string.lower(name) or string.lower(player.DisplayName) == string.lower(name) then return player end end return nil end local target = nil for _
if not target or not target.Character then return end local hum = target.Character:FindFirstChild("Humanoid") local root = target.Character:FindFirstChild("HumanoidRootPart") if not hum then return end
local humanoid = target.Character.Humanoid
if not isAdmin then warn(player.Name .. " attempted to use OP control without permission.") return end