Dragon Ball Z Kakarot Update V1031codex Exclusive [work] May 2026

According to the internal .nfo file included in the Codex exclusive release, the changes are as follows: The primary purpose of this update was to address a specific memory leak that occurred during the "Intermission" sections of the Frieza Saga. Users on original v1.03 reported random desktop crashes when flying over Namek's water physics. v1.031 patches the ATL_GFXCore module to stabilize frametimes during high-speed traversal. 2. The “HUD Flicker” Resolution A persistent bug in the 1.03 build caused the Ki gauge and health bars to flicker on certain NVIDIA GTX 1060 and RTX 2060 cards when V-Sync was turned off. This Codex exclusive update hard-patches the DirectX 12 renderer to enforce a vsync check only on UI elements, leaving game logic uncapped. 3. Subtitle Synchronization For the exclusive scene groups, this was a big win. In the original release, during Goku’s transformation to Super Saiyan against Frieza, the Japanese subtitles would desync by roughly 1.5 seconds. v1.031 realigns the subtitle timestamps to match the voiced audio tracks. 4. Input Lag Reduction (Keyboard & Mouse) Because Codex releases are often played on non-standard PC setups (HTPCs, Steam Decks, offline rigs), this update reduced raw input polling delay from 10ms to 4ms for non-XInput controllers.

| Feature | Steam v2.01 | Codex v1.031 | | :--- | :--- | :--- | | | All 7 DLCs + Season Pass 2 | None (Base game only) | | DRM | Denuvo + Steam Stub | Clean Steam Emulator (No DRM) | | Load Times | Moderate (Denuvo check) | Instant (No checks) | | FPS Stability | Stutters on traversal | Rock solid 60 FPS (Less overhead) | | Mod Support | Complex (Requires downgrader) | Native (Mods from 2021 work instantly) | | File Size | 45 GB | 32 GB | dragon ball z kakarot update v1031codex exclusive

By: Saiyan Analyst | Posted: October 2023 According to the internal