Record fill-ups for all your cars and monitor your car’s efficiency.
Need to track business mileage? Just start auto trip and we will track all your trips in the background whenever you are on the move. convert jar to mcaddon work
Don’t lose sight of your maintenance and services. Log your services and we will remind you when its due. | Java Feature | Can it be converted to MCADDON
Know your vehicle's running costs and plan for your expenses. by following this guide—extracting assets
Sign into the cloud and get easy access to all your data from anywhere and any device.
Run your reports or schedule them weekly or monthly to know more about your fill-ups , mileage and expenses.
| Java Feature | Can it be converted to MCADDON? | Effort Level | | :--- | :--- | :--- | | New Blocks/Items (Basic) | (JSON definitions) | Medium | | New Entities/Mobs | Yes (Entity JSON & Geometry) | High | | GUI Menus (Chests, Inventories) | Partial (Requires scripting/HUD) | Very High | | World Generation (New Ores/Trees) | Yes (Feature Rules) | Medium | | New Biomes | Yes (Limited to Bedrock's biome logic) | Medium | | Rendering Engine changes (Shaders/Optifine) | No (Bedrock has RTX, not Java shaders) | Impossible | | Complex Machine Logic (Tech mods like IC2) | Partial (Requires huge JavaScript rewrite) | Extreme | | Core Game Mechanic changes (e.g., Combat overhaul) | No | Impossible |
Have you successfully ported a specific JAR? Let the community know in the comments which mods convert the easiest!
However, by following this guide—extracting assets, rebuilding behavior JSON, and using GameTest scripts—you can port 60-80% of content-based Java mods to Bedrock. For the remaining 20% (core engine changes), you must accept that Bedrock works differently.
"format_version": "1.20.0", "minecraft:item": "components": "minecraft:on_hit": "fire": "duration": 5
Here is the hard truth you need to accept before reading further:
| Java Feature | Can it be converted to MCADDON? | Effort Level | | :--- | :--- | :--- | | New Blocks/Items (Basic) | (JSON definitions) | Medium | | New Entities/Mobs | Yes (Entity JSON & Geometry) | High | | GUI Menus (Chests, Inventories) | Partial (Requires scripting/HUD) | Very High | | World Generation (New Ores/Trees) | Yes (Feature Rules) | Medium | | New Biomes | Yes (Limited to Bedrock's biome logic) | Medium | | Rendering Engine changes (Shaders/Optifine) | No (Bedrock has RTX, not Java shaders) | Impossible | | Complex Machine Logic (Tech mods like IC2) | Partial (Requires huge JavaScript rewrite) | Extreme | | Core Game Mechanic changes (e.g., Combat overhaul) | No | Impossible |
Have you successfully ported a specific JAR? Let the community know in the comments which mods convert the easiest!
However, by following this guide—extracting assets, rebuilding behavior JSON, and using GameTest scripts—you can port 60-80% of content-based Java mods to Bedrock. For the remaining 20% (core engine changes), you must accept that Bedrock works differently.
"format_version": "1.20.0", "minecraft:item": "components": "minecraft:on_hit": "fire": "duration": 5
Here is the hard truth you need to accept before reading further:
Simply Fleet is a simple and affordable software to help you track, monitor and analyse your fleet’s operations.