Beltmatic - ~upd~

Place two Extractors drawing 3 s. Step 2: Connect Extractor A via a belt to Input slot 1 of an Adder. Step 3: Connect Extractor B via a belt to Input slot 2 of the Adder. Step 4: Connect the Adder’s output belt to the Delivery hub. Step 5: Press play.

Error: Running one long belt that loops past every machine. Fix: Use a "Main Bus" architecture. Run parallel lines of your basic numbers (1s, 2s, 3s) down the middle of your base. Branch off (splice) from the bus to feed specific machines, leaving the main line uninterrupted. beltmatic

Error: Building 16 by adding 8+8 , which requires building 8 first. Fix: Build 16 by multiplying 4*4 (faster) OR use a 32 divided by 2 if you have a 32 line already. Division is often faster than addition because it uses larger, more frequent numbers. Place two Extractors drawing 3 s

So, fire up the extractors, straighten those belts, and remember: In Beltmatic, there is no such thing as "good enough." There is only the next optimization. Step 4: Connect the Adder’s output belt to

Produce the number 6 .

You are given a source of numbers (usually starting with basic digits like 1, 2, 3, or 4). You must use "Extractors" to pull these numbers onto conveyor belts. Then, you route those belts into "Machines" (adders, subtractors, multipliers, and dividers) to create new numbers. Finally, you deliver those newly crafted numbers to "Deliveries" to fulfill quotas and advance to the next level.

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